Mass effect 2 normandy crash site1/8/2023 By importing many of the decisions you made in the first game will have a small impact on the situation in the second. You may choose to import a save file from the first game or create a new one. It continues the story from the first game while streamlining both combat and leveling up. No squad mates.Mass Effect 2 is an action RPG and the second game in a space trilogy by developer BioWare. Absolute last thing to do before Mass Effect 3. Doesn't matter story-wise (except for one line about Legion), but these are best against Geth anyway. Escort: anyone, but it must be Mordin if you don't take him with you. Your squad: Miranda and Mordin throughout, both for story and gameplay Thane is a good option too, but he has no lines. LAUNCH THE SUICIDE MISSION RIGHT AFTER THE COLLECTOR ATTACK.Also two AI Hacking is better than one! Deleting the heretics and keeping both Tali and Legion loyal is essential to ME3, so you must have a very high paragon or renegade score before this mission. If you have Throw, be sure you've evolved level 4 Throw Field, which is a lifesaver against the hordes of husks, particularly in the final room. Gameplay-wise, on Insanity you should bring someone who can deploy broad attacks with a level 4 power: Jacob with Pull, Tali with Attack Drone, Jack with Shockwave, Zaeed with Inferno Grenade, Mordin with Cryo Blast. Story-wise, Tali and Miranda have by far the best dialogue. If going the paragon route, need a very high score to save workers and keep Zaeed loyal. Nothing story- or gameplay-wise. Bring who you like. At any rate, never choose Morinth over Samara. Need high paragon or renegade to resist Morinth. Need high paragon or renegade at the end if Miranda is loyal. Miranda for good Cerberus-specific dialogue. Bring Garrus for Tali's, best if with Area Overload. Bring Grunt for Mordin's mission and Mordin for Grunt's. Loyalty missions as they unlock: Jacob, Mordin, Grunt, Tali, Garrus, Thane.Remember to pick up a weapon specialization or the Widow rifle. Mordin and Miranda for a main story mission. I usually do Miranda's loyalty at this stage. One random mission so the game unlocks the next one.Miranda and Garrus for dual Overload against Geth shields. Bring Miranda when you can, but Liara is your best squadmate here with her Singularity. This is often done later in the game, but: (1) if Liara was the ME1 love interest, Shep should go see her as soon as possible (2) even if not, the Shadow Broker ship becomes a hub and source of upgrades, as well as the ability to retrain squad powers. Important story-wise to have your leads, and Warp and Incendiary are useful against Scions and the Praetorian. Garrus and Miranda for dual Overload against many shields. Mordin and Miranda for best powers Mordin and Zaeed for best story (but too bad that Zaeed only has one line in a mission full of Blue Suns mercs.) Plus a cool Prothean sphere in Shep's cabin. Firewalker. Irrelevant story-wise, but 625 XP, 30k creds, and 10% biotic upgrade.Also check out the party dialogue for some hints on future missions. XP, 60k creds, tech upgrade, unlocks Flashbang Grenade, and you find the Locust, the best SMG in the game. Mordin will be useful story-wise and is a great squad member too. Go to Omega right away as suggested by Illusive Man. On Omega: one dialogue to unlock Zaeed in squad. On the citadel: one dialogue to unlock Kasumi in squad. See Anderson, get reinstated (or not), do some side assignments for quick leveling. First thing the new Shepard would do is visit her old ship and collect the dog tags.
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